WHY I MADE IT
A delayed idea became my goodbye gift.
I wanted to create a fun office experience about discovery and teamwork. The reward model tested one idea: people may accept a smaller personal reward when sharing creates a larger group reward.
I had already bought the ducks, but the project stayed at home for a long time. My resignation gave it a deadline and a purpose. I wanted to leave one shared experience, not only send a farewell message.
I am introverted, but I still value community and appreciation. I wanted people to enjoy the game, and I also feared that nobody would join. Several enthusiastic coworkers gave the hunt energy, encouraged others, and helped it spread.
Bought the ducks
The goal was a fun office experience about discovery and teamwork.
Paused the idea
Payment and product-integration problems made the small game too costly to build.
Used AI to reduce effort
AI-assisted development made a standalone website practical.
Set a deadline
My resignation changed the project into a goodbye gift.
Shared the energy
Enthusiastic coworkers helped the game spread through the office.
